3D-Asset Pipeline Workshop

Throughout April, Jon Holmes and James Field facilitated a collaborative project that explored 3D-asset production processes with colleagues from our Erasmus partners at The Hague University of Applied Sciences, Netherlands

Here is a brief montage video to celebrate the recent collaboration between six of our talented, Level 2 LSFM students and students from The Hague. Jon and James were joined by six Media Production students studying Digital Media  (Alicia Tharme, Andraz Mohar, Dan Hardy, Gracie Burton, Sophie Rawson and Jack Rhodes-Smith) as they undertook an intensive 4 day 3D-Asset Pipeline workshop. With little to no experience of 3D modelling, 3D texture painting; Physically Based Rendering; and, game engine practices, students had to devise, plan and produce an interactive Urban 3D Game Environment. All of the students more than exceeded expectations of what was possible in such a short space of time, and with such a sharp learning curve.

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